# Hunyuan3D Multiview Canonical page: https://fuser.studio/models/hunyuan3d-multiview Hunyuan3D Multiview in Fuser builds a 3D mesh from front, side and back views of an object. Generate the views with image nodes on the same canvas. ## Specs | Spec | Value | | --- | --- | | Inputs | Front Image (image), Back Image (image), Left Image (image) | | Output | 3D model | | Cost | 21–24 credits per run | Synthesize production-ready, watertight 3D meshes with game-ready topology and baked PBR textures from coordinated multi-view plates Creator: Tencent Also known as: Hunyuan3D-2mv [Generate 3D mesh](https://app.fuser.studio) ## How Hunyuan3D Multiview works Turn three flat turnaround views into a production-ready 3D asset in three straightforward actions. ### Upload three-view references Provide isolated front, back, and left profile images sharing identical scale, alignment, and flat lighting on transparent or white backgrounds. ### Configure resolution and texturing Select standard or Turbo speed mode, adjust octree resolution up to 1024, and enable texturing if you need baked PBR maps. ### Export game-ready 3D mesh Download a manifold, watertight GLB mesh with clean topology ready for direct import into game engines or 3D viewports. ## What Hunyuan3D Multiview is good at From decoupled shape diffusion to automated PBR texture baking, discover how multi-view reconstruction turns 2D concepts into clean polygonal assets. ### Watertight Multi-View Geometry Combines a 2.6B parameter flow-based diffusion transformer with a ShapeVAE latent space to eliminate hidden-side blind spots and output manifold-tight geometry ready for game engines. ### Standard and Turbo Tiers Toggle between the full-parameter baseline at 23.5 credits for crisp production assets and the step-distilled Turbo pipeline at 20.7 credits for rapid sub-30-second turnaround iterations. ### Integrated PBR Texture Baking The integrated 1.3B parameter Hunyuan3D-Paint module synthesizes and bakes lighting-invariant PBR texture maps directly onto polygonal surfaces with minimal seam stretching. ### Granular Octree and Guidance Controls Fine-tune reconstruction fidelity with octree resolution from 10 to 1024, step counts from 1 to 50, and guidance scale from 0 to 20 to balance geometric strictness against processing time. ## Made with Hunyuan3D Multiview Explore watertight meshes and baked PBR models generated across character design, industrial styling, and environmental props. ### Stylized game character sculpt ### Industrial product concept ### Vintage wearable accessory ### Architectural decor fixture ### Sci-fi footwear design ## What people build with Hunyuan3D Multiview See how game studios, industrial designers, and digital artists integrate multi-view 3D synthesis into active production pipelines. ### Game Character Prototyping Transform 2D character concept turnarounds into clean, manifold 3D basemeshes suitable for immediate rigging, skinning, and engine testing. ### Industrial Design Evaluation Convert multi-angle vehicle and consumer appliance drafts into solid polygonal meshes to evaluate physical silhouettes and form factors. ### E-Commerce 3D Product Staging Turn studio turnaround photographs of physical merchandise into realistic, interactive 3D digital twins with pre-baked PBR surfaces. ### Architectural Props and Decor Quickly generate stylized interior props, decorative artifacts, and furniture pieces to populate architectural models and virtual sets. ### Cinematic Prop Previsualization Synthesize complex hero props, wearable helmets, and exotic armor pieces from orthographic drawings for cinematic pre-visualization. ## Frequently Asked Questions ### What is Hunyuan3D-2mv? Hunyuan3D-2mv is the technical designation for Tencent's Hunyuan3D v2 Multiview model. It is a multi-view image-to-3D generation system that uses front, back, and left profile images to eliminate backside ambiguity and reconstruct complete, watertight 3D meshes. ### What is the difference between the standard Multi-view and Turbo variants? The standard Multi-view endpoint runs the full 2.6B parameter flow-based diffusion transformer (Hunyuan3D-DiT) without distillation, producing maximum geometric edge crispness and fidelity for 23.5 base credits. The Turbo endpoint uses step distillation to accelerate generation down to sub-30 second turnaround times at 20.7 base credits, with minor softening on micro-details. ### When should I use the Turbo variant over the standard endpoint? Choose the Turbo variant during early drafting, interactive workflows, and rapid asset exploration when turnaround speed matters most. Switch to standard Multi-view when preparing final production assets that demand maximum silhouette precision and clean surface contours. ### How does the textured toggle affect asset generation and cost? Enabling the textured setting triggers the 1.3B parameter Hunyuan3D-Paint model, which bakes illumination-invariant PBR texture maps directly onto the mesh. This increases generation compute cost by 3x. Leaving texturing disabled outputs a clean, untextured matte white mesh ideal for custom hand-painting or shader authoring in external DCC tools. ### What inputs are required to generate a 3D model? The model accepts three isolated orthographic or turnaround views: Front, Back, and Left. For optimal mesh synthesis, inputs should feature isolated subjects against transparent or solid white backgrounds with flat, neutral lighting, matching scale, and vertical alignment across all three perspectives. ### What shapes and materials is the model best and worst at producing? Hunyuan3D Multiview excels at low-to-mid poly game props, stylized characters, organic creatures, and e-commerce objects. It is not designed for hollowed interior cavities, transparent or refractive glass surfaces, fine strand-based hair, or high-tolerance mechanical CAD parts. ## Try Hunyuan3D Multiview on Fuser Synthesize production-ready, watertight 3D meshes with game-ready topology and baked PBR textures from coordinated multi-view plates [Generate 3D mesh](https://app.fuser.studio) ## Related models - [Hunyuan3D V3](https://fuser.studio/models/hunyuan3d-v3.md) - [Meshy](https://fuser.studio/models/meshy.md) - [Rodin](https://fuser.studio/models/rodin.md) - [Tripo 3D](https://fuser.studio/models/tripo-3d.md) - [SAM 3D Objects](https://fuser.studio/models/sam-3d-objects.md) - [Trellis 2](https://fuser.studio/models/trellis-2.md) Node reference: [Hunyuan3D Multiview docs](https://docs.fuser.studio/docs/nodes/mesh/hunyuan3d-multiview.md) ## More articles - [Image to STL: Turn a Photo Into a 3D-Printable Model With AI](https://fuser.studio/articles/image-to-stl.md) - [Hunyuan3D Guide: Image to 3D, Low Poly Topology and Multiview](https://fuser.studio/articles/hunyuan3d-guide.md) - [Best AI 3D Model Generators (2026)](https://fuser.studio/articles/best-ai-3d-model-generators.md)