# Luma Ray Canonical page: https://fuser.studio/models/luma-ray Luma Ray in Fuser generates 5-10 second video at up to 1080p from text, images or video, with Ray 3.2, Ray 2 and Ray 2 Flash. Edit shots on one canvas. ## Specs | Spec | Value | | --- | --- | | Versions | Ray 3.2, Ray 2, Ray 2 Flash | | Inputs | Prompt (text), Image, End Image (image), Video, Start Image (image) | | Output | video | | Duration | 5s, 9s, 10s | | Resolution | 540p, 720p, 1080p | | Aspect ratios | 16:9, 9:16, 4:3, 3:4, 21:9, 9:21, 1:1 | | Cost | 83–29,757 credits per run | Fog-soft light, gliding camera moves and believable water and cloth, with reframe, restyle and HDR passes when the shot is ready to finish Creator: Luma AI Also known as: Dream Machine [Roll the shot](https://app.fuser.studio) ## How Luma Ray works Write a single continuous shot, pick the tier that fits the stage you are at, and iterate small before spending on a final render. ### Frame the scene Write one continuous action with a camera move, or drop in a first frame, an end frame or a source clip. ### Choose model and mode Pick Ray 2 Flash to draft, then Ray 3.2 for generate, reframe or video edit, or Ray 2 for a proven finish. ### Render and refine Test at 540p for 5 seconds, then render finals at 720p or 1080p, with optional HDR or EXR for grading. ## What Luma Ray is good at Camera-led, physics-rich motion with director-style controls: restyle a clip, recompose its aspect ratio, bridge two keyframes, or draft cheaply first. ### Restyle footage, keep timing Ray 3.2 video edit repaints a source clip while preserving its timing and camera motion. Adhere presets stay faithful, Flex loosens up, and Reimagine departs boldly. Describe the finished look, not the list of changes. ### Reframe to any aspect ratio Ray 3.2 reframe outpaints an existing clip to a new shape, such as 16:9 to 9:16 or ultrawide. Use the prompt to describe what the newly revealed canvas should contain. HDR and EXR are not supported here. ### Start-to-end frame storyboarding Give Ray an image plus an end image and it interpolates the move between them over 5, 9 or 10 seconds. Keep both frames in the same style and lighting so the blend reads as a physical transformation. ### Flash drafts before the finish Ray 2 Flash costs about 40% of Ray 2, which makes it the place to test camera choreography and concepts. Expect less physical nuance, then finish the keeper on Ray 3.2 or Ray 2. ## Made with Luma Ray A gallery of single-shot moves: whirling silk, spilled mercury, fog on black water, a splash frozen in slow motion, and a flaring gas lamp on grainy film. ### Fashion editorial motion study ### Album art sculptural object ### Atmospheric outdoor editorial ### High-performance commercial product frame ### Archival documentary sequence ## What people build with Luma Ray Directors, short-form editors, brand teams, architects and motion designers reach for it when mood, camera movement and finishing options matter more than busy action. ### Directors storyboarding shots Lock a first and last frame, then let Ray interpolate the camera move between them. Test the choreography on Flash, then finish on Ray 3.2 once the shot reads. ### Short-form editors going vertical Reframe a finished 16:9 clip to 9:16 without reshooting. Ray outpaints the extra canvas from your prompt while the original motion stays intact. ### Brand teams shooting product atmospherics Give a bottle, watch or fragrance a moody, physics-rich moment: fog, condensation, drifting light. Draft cheap, finish on Ray 3.2 or Ray 2 at 1080p. ### Architects animating landscape and space Turn a still render into a slow reveal with a drone push or a lateral dolly. Soft light and gliding motion suit glass, stone and water. ### Designers making looping backdrops Switch on loop and write cyclical motion like smoke, water or drifting dust. The end blends back into the start for seamless web and stage backgrounds. ## Luma Ray questions ### Is Luma Ray the same as Dream Machine? Luma Ray is the video model family behind Dream Machine, made by Luma AI. If you searched for Dream Machine, you are in the right place. This page covers three tiers of it: Ray 3.2, Ray 2 and Ray 2 Flash. ### What's the difference between Ray 3.2, Ray 2 and Ray 2 Flash? Ray 3.2 is the newest tier and the only one with reframe, video edit and HDR/EXR options, but it is also the most expensive generate path. **Ray 2** is a proven workhorse for atmospheric text-to-video and image-to-video with end-frame blending and loops, without edit, reframe or HDR. **Ray 2 Flash** is the fast, cheap draft tier at about 40% of Ray 2's cost, with less physical nuance and detail. ### Which Ray model should I use for drafting versus final renders? Draft on Ray 2 Flash, then finish on Ray 3.2 or Ray 2. Flash is the inexpensive way to test camera choreography and see how a still will animate. Don't pay for Ray 3.2 when a quick Flash draft answers the question. Iterating at 540p and 5 seconds keeps tests cheap. ### Can Luma Ray change the aspect ratio or restyle an existing clip? Yes, with Ray 3.2. **Reframe** extends a clip to a new aspect ratio, such as 16:9 to 9:16, by outpainting the extra canvas. **Video edit** restyles a source clip while keeping its timing and camera motion, with Adhere, Flex and Reimagine presets. Ray 2 and Ray 2 Flash only generate. HDR and EXR are reportedly not available in reframe. ### How long can a Luma Ray clip be? The node offers 5, 9 and 10 second durations, and the model is weak beyond 10 seconds. Ray 2 variants are known for 5 and 9 second clips, so check that 10s applies to the model you choose. Each clip is a single continuous shot, not a multi-shot sequence. ### What is Luma Ray not good at? It struggles with readable on-screen text, precise lip-synced dialogue, crowded multi-person choreography and hard-cut multi-shot sequences. Text can garble, and identities can drift in busy scenes. Faces and single subjects hold up well, and it shines on moody, camera-led shots. ## Try Luma Ray on Fuser Fog-soft light, gliding camera moves and believable water and cloth, with reframe, restyle and HDR passes when the shot is ready to finish [Roll the shot](https://app.fuser.studio) ## Related models - [Luma Video](https://fuser.studio/models/luma-video.md) - [MiniMax H3 Recast](https://fuser.studio/models/minimax-h3-recast.md) - [Kling O3 Edit](https://fuser.studio/models/kling-o3-edit.md) - [Kling O3](https://fuser.studio/models/kling-o3.md) - [Kling 3.0 Video](https://fuser.studio/models/kling-3-0-video.md) - [Seedance 2](https://fuser.studio/models/seedance-2.md) Node reference: [Luma Ray docs](https://docs.fuser.studio/docs/nodes/video/luma-ray.md) ## More articles - [How to Edit a Video With Text Prompts: Kling O3 Edit, Gemini Omni, Grok and Luma Tested](https://fuser.studio/articles/edit-video-with-text-prompts.md) - [First and Last Frame Video: How to Generate a Clip Between Two Images](https://fuser.studio/articles/first-last-frame-video-guide.md) - [Best AI Video Editing Models: Same Clip, Same Edits](https://fuser.studio/articles/best-ai-video-editing-models.md)