# Character Consistency Reference Sheet Canonical page: https://fuser.studio/recipes/character-consistency-lock Creator: @maggie Saved recipe example · version 2 Combine six character reference images into a multi\-view character sheet for consistent identity, appearance, and outfit planning\. Header image: https://media.fuser.studio/825ee26ebde4ff7747bdb73b4527ae2a553a3942abf6aa3e8190607a5af1f438.jpg ## Explore a Character Reference Sheet This saved example connects six reference images to one character sheet output\. It shows how multiple visual references can be brought together for character and concept work\. ## Default inputs ### Reference Images Type: image [Reference Images]() ### Reference Images Type: image [Reference Images]() ### Reference Images Type: image [Reference Images]() ### Reference Images Type: image [Reference Images]() ### Reference Images Type: image [Reference Images]() ### Reference Images Type: image [Reference Images]() ## Saved outputs ### Character Sheet Type: image [Character Sheet]() ## Ways to use this recipe Use the generated character sheet to support visual planning across illustration, game development, and other character\-focused workflows\. ### Plan a game character Bring together character references before developing a playable character’s identity, appearance, and outfit across different views\. ### Prepare an illustration brief Use a consolidated character sheet as a visual reference when planning illustrations that need a recognizable character design\. ### Develop a concept character Combine several visual references to establish a clearer direction for a character concept before further creative development\. ### Guide character variations Review the sheet when exploring how a character’s appearance and outfit should remain recognizable across planned variations\. ### Organize animation references Use the multi\-view sheet as a character reference when preparing visual material for animated character work\. ### Support collaborative art direction Share a focused character reference output with artists or collaborators to communicate the intended identity, appearance, and outfit\. ## Frequently asked questions ### What does Character Consistency Lock create? It creates one character sheet from six reference images\. The recipe is intended to bring character identity, appearance, and outfit into a multi\-view reference for image and video planning\. ### Who is this recipe for? It is useful for game developers, illustrators, concept artists, and other creators working with recurring characters\. The sheet provides a focused visual reference for keeping a character’s design aligned across creative work\. ### What should I prepare as inputs? Prepare up to six character reference images, using the six exposed Reference Images inputs in Fuser\. Choose images that clearly represent the character details you want reflected in the resulting sheet\. ### Can I change the reference images in Fuser? Yes\. The six Reference Images inputs are editable in Fuser, so you can replace the saved example’s images with your own character references before using the recipe\. ### What does the saved example show? The saved example shows six connected reference\-image inputs and a Character Sheet output\. It demonstrates the recipe’s input\-to\-output setup; a new run uses the reference images you provide\. ### What can I customize? You can customize the visual source material by changing each of the six exposed Reference Images inputs\. The recipe’s saved output is a single Character Sheet image, so customization is centered on the references you choose\. ### What is this recipe best suited for? It is best suited to character\-focused planning for gaming, art and illustration, and character or concept sheets\. It can support image and video preparation, but the recipe itself outputs a character sheet image rather than a finished game asset or video\. ## Used for - [Game development](https://fuser.studio/solutions/industries/game-development.md): Explore game characters, props and environments, develop 3D starting points and build playable web experiments\. Shape your game’s art direction in Fuser\. - [Film & animation](https://fuser.studio/solutions/industries/film-animation.md): Develop film treatments, character and environment concepts, storyboards and motion studies\. Connect image, video and 3D exploration in Fuser\. ## Build a Clearer Character Reference Bring your character references together in Fuser and create a focused sheet for ongoing visual development\. [Use this recipe](https://app.fuser.studio) [Browse recipes](https://fuser.studio/recipes)