Gemini Omni Video

byGoogle DeepMind / Google

Grounded, sound-on clips and plain-language edits that keep your character and scene intact from the first take to the last

How Gemini Omni Video works

You work like a director: write the shot, add the references or footage that anchor it, then set the length and frame. Draft cheap, and commit once the take holds.

gemini omni video workflow input

Write a shot plan with sound

Name the subject, one or two actions, the camera move and the audio: quoted dialogue, ambience, effects, or 'no music'.

gemini omni video workflow direction

Attach references or footage

Add up to five reference images to lock a character or place, or drop in a clip of up to 10 seconds and describe only the change.

gemini omni video workflow model and generated output

Set length, frame and resolution

Pick 3 to 10 seconds, 16:9 or 9:16, and draft at 360p before committing the winning take to a higher tier.

What Gemini Omni Video is good at

Two ways in: reference images that lock a character, product or place, and existing footage you revise by describing only the change. Either route comes back with synced audio built in.

Sound baked into the shot

Room tone, foley, music and lip-synced speech arrive with the picture. Put dialogue in quotation marks and name ambience in the prompt, or write 'no music' to keep it dry.

Reference-locked characters and objects

Feed up to five clean reference images and say what each one is for. The model holds the character, product or location steady while the camera moves and the action plays out.

Edit footage by describing the change

Hand it a clip of up to 10 seconds and write only the swap: a new background, a different season, a changed object. Lighting, reflections and water are re-simulated rather than pasted on, and the edit keeps the source duration.

Cheap 360p drafts, finished renders

Test composition, motion and character consistency at 360p, then re-run the winner. 720p is the native look; 1080p and 4K are upscales, and 9:16 is built in for vertical spots.

Made with Gemini Omni Video

Short, naturalistic clips with synced sound: industrial documentary, luxury product, weightless surrealism, vertical social motion and light-led architecture.

Grounded physics and particle simulation in industrial documentary capture

Material fidelity and tactile lighting in a luxury commercial

Unbroken zero-gravity camera tracking across surreal landscapes

High-speed vertical particle dynamics for social storytelling

Consistent ambient light and spatial depth in architectural walkthroughs

What people build with Gemini Omni Video

Clips run 3 to 10 seconds, and a 360p draft tier makes testing cheap, so ad, product, previs and social teams can judge pacing first and spend on a higher resolution only for the winner.

Ad teams re-dressing footage

01

Take an approved 10-second spot and ask for a new background, a different season or a swapped product. The change-only prompt lets the original camera move and performance carry through.

Product teams locking a hero object

02

Load up to five clean references of a product and get consistent motion shots with native sound, from a latch click to a hinge swing, without rebuilding the object each time.

Directors storyboarding at 360p

03

Block out a talking scene with dialogue and ambience at draft cost, judge the pacing and character consistency, then commit only the best takes to a final render.

Vertical spot makers with sound

04

Build 9:16 clips for social feeds with the audio already in place. One clear action per beat, 3 to 10 seconds, and no separate sound pass.

Interior walkthrough previews

05

Preview how light moves through a space with a steady, naturalistic camera and room tone, a quick way to test mood before a full visualization pass.

Gemini Omni Video specs

Plans and credits
Inputs
Prompt (text), Images (up to 5 images), Video
Output
video
Duration
3–10 seconds
Resolution
360p, 720p, 1080p, 4K
Cost
58–8,290 credits per run

Gemini Omni Video questions

Generated clips run from 3 to 10 seconds in whole-second steps. Source clips for editing are also limited to 10 seconds in public preview, and an edit keeps the source's duration, so the duration control is ignored in that mode.

Yes, audio is generated with the picture: ambience, effects, music and speech. Put spoken lines in quotation marks for lip-synced dialogue, name the sounds you want, or write 'no music' or 'no dialogue' to exclude them. If you plan to score a silent clip yourself, this is not the best fit.

720p is the native generation. The 1080p and 4K options are upscaled from it, so they look sharper but not more detailed. A 360p draft tier is there for cheap iteration, and cost rises with resolution and duration.

Yes. Upload a clip of up to 10 seconds and describe only the change, such as a new background or a swapped object. Swaps work best when the new element moves like the old one; very different motion can trigger a full regeneration.

You can attach up to 5 reference images to lock a character, product or location, and say in the prompt what each one is for. Output is 16:9 or 9:16 only, so square and cinemascope framing are not available.

It struggles with clips longer than 10 seconds, dense multi-action choreography, and close hand-and-prop interactions such as eating, where props can vanish or change. Packing too many actions into one clip can break character consistency, and strict content filters may block edgy or conflict-heavy prompts.

Try Gemini Omni Video on Fuser

Grounded, sound-on clips and plain-language edits that keep your character and scene intact from the first take to the last