One click, whole workflow
Recipes are here. Package a whole workflow and run it in one click
Explore recipesOne click, whole workflow
Recipes are here. Package a whole workflow and run it in one click
Explore recipesbyBlack Forest Labs
Posters, packaging and hero art with type that reads like real print, plus edits that change one element and leave the rest alone
Write in plain directorial sentences, choose the shape you will deliver in, and attach references only when you want an edit or a composite. Scale up to 2K or 4K once the layout works.
Layout discipline, readable words and edits that respect what you didn't ask to change, across tiers from 512px drafts to 4K finals.
A spread of poster, campaign, film, architecture and product frames, each built around one subject, a tight palette and quoted text where the scene calls for it.
Designers, brand teams and stylists reach for it when a frame has to carry readable type, survive a crop, or change one element without a full reshoot.
Text-to-image generates from a prompt alone, while edit-image works from connected reference images. Text-to-image suits posters, typographic layouts, concept frames and hero images, but has no reference control, so consistency depends on your wording. Edit-image replaces a garment, restyles an object, removes an element or blends references into a composite, but needs clear references and prompts that assign roles by order.
Use the edit-image variant. Put the base photo first, name the garment image by order ("replace the jacket with the one from image 2"), and add "keep everything else identical". Unclear roles cause blending, and high-resolution edits are slower and costlier.
Up to 10. Order matters because the prompt addresses them as image 1, image 2 and so on. When aspect ratio is Auto, the first image sets the framing, so put the base image first.
Yes, short headlines and signage render well when you put the wording in quotes and say where it sits and what it is on. Long or dense passages can still drift or misspell, and text at 512px or 768px loses legibility, so use 2K or 4K for text-heavy layouts.
Skip it for rapid throwaway ideation at 4K, since higher tiers cost far more and can take minutes. It is also a poor fit for pure vector or icon output, for guaranteed face-lock across a long series, and for keyword-stacked prompts like "masterpiece, 8K", which flatten the look.
It is made by Black Forest Labs, announced in July 2026 and reaching image generation in early October 2026. An open-weight Dev image variant is reported as announced but not yet released, and the version here is hosted only.
Posters, packaging and hero art with type that reads like real print, plus edits that change one element and leave the rest alone