Hunyuan3D Multiview

  • Hunyuan3D-2mv

byTencent

Synthesize production-ready, watertight 3D meshes with game-ready topology and baked PBR textures from coordinated multi-view plates

Ivory rocket desk clock reconstructed with Hunyuan3D Multiview

How Hunyuan3D Multiview works

Turn three flat turnaround views into a production-ready 3D asset in three straightforward actions.

Front image reference for Hunyuan3D Multiview in the local Fuser canvas

Upload three-view references

Provide isolated front, back, and left profile images sharing identical scale, alignment, and flat lighting on transparent or white backgrounds.

Hunyuan3D Multiview reference thumbnails and reconstruction settings

Configure resolution and texturing

Select standard or Turbo speed mode, adjust octree resolution up to 1024, and enable texturing if you need baked PBR maps.

Hunyuan3D Multiview node displaying its native textured rocket clock

Export game-ready 3D mesh

Download a manifold, watertight GLB mesh with clean topology ready for direct import into game engines or 3D viewports.

What Hunyuan3D Multiview is good at

From decoupled shape diffusion to automated PBR texture baking, discover how multi-view reconstruction turns 2D concepts into clean polygonal assets.

Pink and green watering can reconstructed from multiple views

Watertight Multi-View Geometry

Combines a 2.6B parameter flow-based diffusion transformer with a ShapeVAE latent space to eliminate hidden-side blind spots and output manifold-tight geometry ready for game engines.

Orange fox figurine reconstructed using Hunyuan3D Multiview Turbo

Standard and Turbo Tiers

Toggle between the full-parameter baseline at 23.5 credits for crisp production assets and the step-distilled Turbo pipeline at 20.7 credits for rapid sub-30-second turnaround iterations.

Brass and purple pencil sharpener reconstructed from multiple views

Integrated PBR Texture Baking

The integrated 1.3B parameter Hunyuan3D-Paint module synthesizes and bakes lighting-invariant PBR texture maps directly onto polygonal surfaces with minimal seam stretching.

Purple and mustard camera reconstructed with higher octree resolution

Granular Octree and Guidance Controls

Fine-tune reconstruction fidelity with octree resolution from 10 to 1024, step counts from 1 to 50, and guidance scale from 0 to 20 to balance geometric strictness against processing time.

Made with Hunyuan3D Multiview

Explore watertight meshes and baked PBR models generated across character design, industrial styling, and environmental props.

Raccoon character in a mustard raincoat reconstructed with Hunyuan3D Multiview

Stylized game character sculpt

Orange portable radio reconstructed by Hunyuan3D Multiview

Industrial product concept

Oxblood leather satchel reconstructed from multiple reference views

Vintage wearable accessory

Architectural opal-glass and brass wall fixture reconstructed by Hunyuan3D Multiview from three consistent views.

Architectural decor fixture

White and lime futuristic boot reconstructed with Hunyuan3D Multiview

Sci-fi footwear design

What people build with Hunyuan3D Multiview

See how game studios, industrial designers, and digital artists integrate multi-view 3D synthesis into active production pipelines.

Game Character Prototyping

01

Transform 2D character concept turnarounds into clean, manifold 3D basemeshes suitable for immediate rigging, skinning, and engine testing.

Industrial Design Evaluation

02

Convert multi-angle vehicle and consumer appliance drafts into solid polygonal meshes to evaluate physical silhouettes and form factors.

E-Commerce 3D Product Staging

03

Turn studio turnaround photographs of physical merchandise into realistic, interactive 3D digital twins with pre-baked PBR surfaces.

Architectural Props and Decor

04

Quickly generate stylized interior props, decorative artifacts, and furniture pieces to populate architectural models and virtual sets.

Cinematic Prop Previsualization

05

Synthesize complex hero props, wearable helmets, and exotic armor pieces from orthographic drawings for cinematic pre-visualization.

Hunyuan3D Multiview specs

Plans and credits
Inputs
Front Image (image), Back Image (image), Left Image (image)
Output
3D model
Cost
21–24 credits per run

Frequently Asked Questions

Hunyuan3D-2mv is the technical designation for Tencent's Hunyuan3D v2 Multiview model. It is a multi-view image-to-3D generation system that uses front, back, and left profile images to eliminate backside ambiguity and reconstruct complete, watertight 3D meshes.

The standard Multi-view endpoint runs the full 2.6B parameter flow-based diffusion transformer (Hunyuan3D-DiT) without distillation, producing maximum geometric edge crispness and fidelity for 23.5 base credits. The Turbo endpoint uses step distillation to accelerate generation down to sub-30 second turnaround times at 20.7 base credits, with minor softening on micro-details.

Choose the Turbo variant during early drafting, interactive workflows, and rapid asset exploration when turnaround speed matters most. Switch to standard Multi-view when preparing final production assets that demand maximum silhouette precision and clean surface contours.

Enabling the textured setting triggers the 1.3B parameter Hunyuan3D-Paint model, which bakes illumination-invariant PBR texture maps directly onto the mesh. This increases generation compute cost by 3x. Leaving texturing disabled outputs a clean, untextured matte white mesh ideal for custom hand-painting or shader authoring in external DCC tools.

The model accepts three isolated orthographic or turnaround views: Front, Back, and Left. For optimal mesh synthesis, inputs should feature isolated subjects against transparent or solid white backgrounds with flat, neutral lighting, matching scale, and vertical alignment across all three perspectives.

Hunyuan3D Multiview excels at low-to-mid poly game props, stylized characters, organic creatures, and e-commerce objects. It is not designed for hollowed interior cavities, transparent or refractive glass surfaces, fine strand-based hair, or high-tolerance mechanical CAD parts.

Try Hunyuan3D Multiview on Fuser

Synthesize production-ready, watertight 3D meshes with game-ready topology and baked PBR textures from coordinated multi-view plates