Hunyuan3D Multiview

  • Hunyuan3D-2mv

byTencent

Turn triple-angle turnaround plates into dimensionally aligned 3D meshes with precise depth and optional projection textures

Hunyuan3D Multiview

How Hunyuan3D Multiview works

Reconstruct full 3D geometry from three synchronized orthographic perspective plates in a straightforward generation pipeline.

Upload synchronized orthographic views

Upload synchronized orthographic views

Provide aligned front, back, and left profile images of your subject against a clean, flat solid background.

Configure geometry and texture controls

Configure geometry and texture controls

Tune octree resolution up to 1024, adjust guidance scale, and toggle texturing or the high-speed turbo engine.

Extract base clay or painted mesh

Extract base clay or painted mesh

Generate a watertight 3D structure ready for sculpting, retopology, or downstream game and AR engine layout.

What Hunyuan3D Multiview is good at

Coordinate tri-view spatial alignment, high-resolution octree voxelization, and optional projection texturing for accurate turnaround meshes.

Tri-view spatial reconstruction

Tri-view spatial reconstruction

A flow-matching Diffusion Transformer coordinates front, back, and left perspectives to eliminate rear occlusion and hallucinated blind spots.

Turbo iteration and standard fidelity

Turbo iteration and standard fidelity

Switch between the turbo configuration for rapid blockout turnarounds and the standard pipeline for detailed geometry with octree resolution up to 1024.

Octree scaling and guidance control

Octree scaling and guidance control

Scale voxel reconstruction from 128 for lightweight web assets up to 1024 for intricate mechanical edges, with guidance scale adjustable from 0 to 20.

White clay and projected texturing

White clay and projected texturing

Export untextured monochrome clay meshes for manual retopology and baking, or activate the paint stage to bake UV-mapped ambient color directly onto the surface.

Made with Hunyuan3D Multiview

Explore high-density character turnarounds, industrial equipment prototypes, and sculptural props reconstructed from orthographic reference sets.

Precision industrial concept with crisp edge bevels and tactile controls

Precision industrial concept with crisp edge bevels and tactile controls

Ornate organic-mechanical creature toy asset

Ornate organic-mechanical creature toy asset

Architectural lighting prop with continuous curvature

Architectural lighting prop with continuous curvature

E-commerce soft-goods hero prop with clear seam alignment

E-commerce soft-goods hero prop with clear seam alignment

High-fashion accessory model with intricate hollow bridge contours

High-fashion accessory model with intricate hollow bridge contours

What people build with Hunyuan3D Multiview

From concept art turnarounds to interactive AR layouts, explore how 3D artists and designers turn multi-angle sketches into dimensionally accurate assets.

Game asset pre-visualization

01

Convert multi-angle 2D character sheets and vehicle turnarounds into 3D base geometry in minutes to validate silhouette readability before manual retopology.

Toy and collectible prototyping

02

Transform orthographic character turnaround illustrations into watertight high-density meshes ready for scale 3D printing and physical mold testing.

AR and interactive e-commerce

03

Generate 3D spatial previews of apparel, footwear, and consumer goods directly from studio product photography taken across front, back, and left angles.

Architectural prop blocking

04

Rapidly draft bespoke furniture, sculptural lighting, and decorative installations from flat architectural elevation sketches for scene layout.

Costume and digital fashion design

05

Bridge fashion flats into spatial garments, generating textured 3D digital wearables from synchronized lookbook sketches for virtual fittings.

Frequently asked questions

Hunyuan3D-2mv is Tencent's open-source multi-view 3D generation architecture that powers this model. It uses a two-stage pipeline combining a flow-matching Diffusion Transformer for octree geometry reconstruction with an optional multi-view paint diffusion model for surface texture projection.

The standard Multi-view variant performs full geometry reconstruction for maximum structural detail and clean surface contours, while the Turbo variant optimizes inference speed for rapid prototyping. Choose Turbo when exploring layout concepts and switch to the standard variant for final high-resolution meshes.

Choose the standard Multi-view variant with octree resolution set between 512 and 1024 for high-fidelity assets. The standard pipeline captures intricate silhouettes and fine mechanical edges that may be slightly softened in the speed-optimized Turbo mode.

Enable texturing when you need a diffuse UV-mapped model straight out of the generator, and disable it to produce an untextured white clay mesh. Generating untextured clay is ideal for sculpting and custom baking workflows, and avoids the 3x processing cost incurred by activating the secondary paint pipeline.

The model requires three synchronized orthographic images: front, back, and left views of your subject against a clean, flat solid background. Aligning vertical and horizontal centerlines across all three views is critical to ensure accurate spatial depth and avoid geometric distortion.

No, the output is a dense high-poly mesh with voxelized non-quad topology that requires retopology in external software before use in game engines. It is designed for visual prototyping, silhouette validation, high-poly sculpting bases, and 3D concept development.

Try Hunyuan3D Multiview on Fuser

Turn triple-angle turnaround plates into dimensionally aligned 3D meshes with precise depth and optional projection textures