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Explore recipesOne click, whole workflow
Recipes are here. Package a whole workflow and run it in one click
Explore recipesbyElevenLabs
Synthesize custom foley, punchy UI transients, cinematic impacts, and textured acoustic environments on demand
Go from a written acoustic description to clean, master-ready audio files in three simple steps.
Explore generative acoustic synthesis engineered for precise duration control, natural decay, and clean spectral clarity.
Listen to generative foley, interface cues, sci-fi textures, and natural ambient room tones synthesized from natural language descriptions.
Discover how game developers, film editors, sound designers, and UI engineers synthesize custom audio assets on demand.
The model is purpose-built for discrete foley, cinematic impacts, interface cues, transitional whooshes, sci-fi synthesis, and environmental room tone beds. It is not designed for full multi-instrument musical compositions, intelligible human speech, or stem separation.
You can specify exact durations from 0.5 to 22.0 seconds, or omit the parameter entirely to let the model determine the natural duration from your prompt. For brief transients like clicks or impacts, short durations prevent unnatural trailing flutter, while values up to 22.0 seconds suit continuous ambient soundscapes.
Use the prompt influence parameter, which scales from 0.0 to 1.0 with a default of 0.3. Higher values (0.6 to 0.8) enforce stricter adherence to literal acoustic prompts, while lower settings (0.1 to 0.2) encourage creative variation for experimental or abstract sound design.
The model outputs uncompressed PCM audio at 44.1kHz for lossless DAW editing, MP3 streams at 64kbps, 128kbps, or 192kbps at 44.1kHz, and Opus audio at 128kbps at 48kHz for low-latency interactive applications.
ElevenLabs developed and released this specialized text-to-audio foundation model on May 31, 2024. It was trained on extensive licensed audio datasets to generate realistic physical acoustic resonance without relying on pre-recorded stock audio libraries.
Synthesize custom foley, punchy UI transients, cinematic impacts, and textured acoustic environments on demand
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