One click, whole workflow
Recipes are here. Package a whole workflow and run it in one click
Explore recipesOne click, whole workflow
Recipes are here. Package a whole workflow and run it in one click
Explore recipesbyMiniMax
Drop new faces into a finished clip while the original timing, camera moves, cuts and soundtrack play on untouched
You bring the performance and the faces. Order your photos to match who is where on screen, nudge the mapping with a short prompt only if you need to, and let the clip keep its own length and sound.
A recast tool, not a generator: it holds on to everything the footage already does well and changes only who is in it.
Each clip starts from a different source performance: a music-video close-up, a barista ad, a fencing duel, a skate launch and a dawn fish-market scene, with the people swapped and the motion, cuts and sound inherited.
Directors, ad teams, short-form creators and fashion and e-commerce crews reach for it when the take is right and only the casting is wrong.
It replaces the people in an existing video with the people in your reference photos. The source motion, camera work, cuts and audio are kept, so it's a casting swap on finished footage, not a new generation. By default, photos replace the main people from left to right in every shot they appear in.
Between 5 and 30 seconds, and no single shot may run longer than 15 seconds. Split long takes first. The recast keeps the length of the source.
Up to four, one photo per person. Photos replace the main people from left to right by default, so order them to match screen positions. Add a prompt such as 'the woman on the right becomes person 1' to override the order.
One sharp, front-facing, evenly lit photo per person. A half-body shot carries hair and clothing better than a tight headshot. Avoid sunglasses, hats, hands over the face, group photos, and low-resolution or heavily filtered portraits.
Test at 768p, then render the final at 1080p. A short 768p pass confirms the casting and identity before you pay for the higher resolution, and cost scales with clip duration.
Skip it when you need new motion, new camera moves or a changed environment, since the source dictates all of that. It also struggles with busy crowds, small or distant faces, and fast action or occlusion after hard cuts. Identity can drift back toward the original actor in long shots or profile turns.
Drop new faces into a finished clip while the original timing, camera moves, cuts and soundtrack play on untouched